ResearchResearcher

Generation of Cartoon 2D Cracks Based on Leaf Venation Patterns

Real-time procedural model that generates customizable 2D cartoon cracks for games, adapted from a leaf-venation method.

At a glance

At a glance

Role
Researcher
Status
Published

Abstract

A model for generating 2D cracks in real time for games and cartoon animation, based on a method previously used for leaf venation patterns, with interactive parameters for different visual results.